GMD 220 Game Art: Shaders/Engine Tech

Obtaining the look and feel of the art assets within the constraints of a game engine can be challenging. In this Game Art: Intro to Shaders and Engine Tech course, students will acquire techniques that will create good practices for artists and art directors for integrating the art assets into a production pipeline. Shaders will be introduced and manipulated.

Credits

3

Prerequisite

DSN 210 and GMD 110